Going
Legit
May
28, 2002
Digital
rights management has long been mismanaged
by Derek Broes, Chairman & Co-founder, Distributed
Computing Standards Coalition

Over
the past two years I have been actively involved in the
Peer-to-Peer debate addressing the technical issues surrounding
digital rights management and anti-piracy, and have heard
the whining on both sides.
The
studios have spent millions of dollars to litigate, while
the peer-to-peer programmers build more efficient applications,
and users guiltlessly download the latest Star Wars saga
before it's released into theaters.
The
enforcement situation resembles a game of "whack the
mole." When Napster was successfully taken down after
being sued by the recording labels and film studios, 60
million Napster users rushed to embrace P2P (peer-to-peer)
programs based on a new generation of applications, such
as the open-source Gnutella, to fill the void. During the
Napster affair, a senior AOL-Time Warner executive, who
obviously did not appreciate the capabilities of young programmers
nor understand what decentralized networks meant, told visiting
members of congress, "We are not concerned about Gnutella.
As soon as the court shuts down Napster, Gnutella will have
no choice but to shut down."
Decentralized
P2P does not provide a bull's-eye target when trying to
shut them down, as there is no company involved, only users.
They would need to pursue individual ISPs, large corporate
and university systems that host their copyrighted material
or even go after tens of millions of end users--one at a
time.
Meanwhile
the ethical, technology, legal and business questions still
linger. Are P2P networks the realization of a technology
designed to destroy copyright, or are they merely networks
used by individuals who decide to use the systems for piracy
purposes, or both? And what about fair use? Can a person
share a song with two of his friends? Are P2P networks inherently
destructive to the economic stability of content providers,
or is the MPAA's Jack Valenti crying wolf, just as he did
over twenty years ago when he compared VCR's to the Boston
Strangler?
Let's
get serious here. I know change is difficult for some, but,
with well over 150 million P2P applications downloaded and
tens of millions of users online at any given time, it amazes
me that the industries who enjoy the wild success of VCRs
and DVDs have been ineffective thus far in leveraging this
innovative and relatively inexpensive distribution technology
for profitable purposes. The studios have major issues surrounding
distribution windows, royalties, regions and worldwide pricing,
not to mention the basic notion of control over production
and distribution. In essence, the most important question
of all is: who is really in control if every user supplies
a portion of the network? Some say that copyright is already
dead because the recording and movie industries have neglected
to take early advantage of P2P and to find new innovative
ways to build revenue streams.
I
say copyright is far from dead, yet it is severely impaired.
Consider the warring factions: the P2P community believes
that it offers the most efficient and innovative way to
deliver digital assets; the public wants access to rich
media content on demand, quickly, and at a fair price; and
the studios want more revenue coupled with inexpensive distribution
costs. So what's the problem? Among the problem is that
these two worlds rarely meet, except in a courtroom. A good
first step is to encourage these factions to meet in a forum
that represents neutral ground. The forum would need to
tackle issues ranging from ethics to technical standards
with the goal of creating a framework for legitimate distribution
over P2P where all players are fairly compensated. This
forum must not become a bureaucracy that takes months or
years to make progress. With an entire generation forgetting
what it's like to actually purchase their content, and becoming
more and more comfortable with this free luxury, the critical
call is now.